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20181004 AI-driven Dynamic Dialog through Fuzzy Pattern Matching.mp4
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20181004 AI-driven Dynamic Dialog through Fuzzy Pattern Matching.mp4
MP4
3 years ago
111.00 MB
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20181003 Breaking the Rules of Game Design.mp4
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3 years ago
63.04 MB
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20181005 Vault, Slide, Mantle - Building Brink's SMART System.mp4
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3 years ago
42.33 MB
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20181002 Girl Games of the 1990s - A Retrospective.mp4
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341.53 MB
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3 years ago
157.25 MB
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20181001 Queens of the Phone Age - The Narrative Design of Reigns - Her Majesty.mp4
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3 years ago
106.77 MB
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20181009 Building an Inclusive Tech Lab - How and Why You Should Too.mp4
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178.11 MB
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20180928 Waltzing with Blades - The Music of Assassin's Creed Syndicate.mp4
MP4
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217.50 MB
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20181010 Classic Game Postmortem - Raid On Bungeling Bay.mp4
MP4
3 years ago
113.93 MB
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20180927 Sid Meier's Interesting Decisions.mp4
MP4
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103.72 MB
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20181011 The Identity Bubble - A Design Approach to Character and Story Development.mp4
MP4
3 years ago
100.13 MB
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20180926 I Shot You First - Networking the Gameplay of Halo - Reach.mp4
MP4
3 years ago
206.73 MB
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20181012 Star Wars - The Old Republic - Creating A True Competitor in the AAA MMO Space.mp4
MP4
3 years ago
95.92 MB
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20180925 Classic Game Postmortem - Ultima Online.mp4
MP4
3 years ago
174.28 MB
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20181015 Alternative Paths in Indie Dev.mp4
MP4
3 years ago
171.57 MB
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20180924 Breaking Through - Psychosis and the Making of Hellblade.mp4
MP4
3 years ago
230.52 MB
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20181017 Creating the Flood Effects in Uncharted 3.mp4
MP4
3 years ago
46.12 MB
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20180921 The Titans - Creating Living, Breathing Levels in God of War III.mp4
MP4
3 years ago
123.68 MB
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20181017 Level Design Workshop - Blockmesh and Lighting Tips.mp4
MP4
3 years ago
176.84 MB
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20180920 What Can Video Games Learn from Collectible Card Games.mp4
MP4
3 years ago
108.05 MB
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